Table of Contents

Struct GLMatrix4x4Struct

Namespace
SearchAThing.OpenGL.Core
Assembly
netcore-opengl-core.dll

Structure that contains a matrix4x4.
It will be used by the RenderVertexManager(Func<GLFigureBase, bool>, GLPipeline, GLVertexManager, GLPointLightStruct[], GLMatrix4x4Struct[]) and loaded into gpu pipeline through GLShaderStorageBlock<T>.

public struct GLMatrix4x4Struct
Inherited Members

Fields

m

public Matrix4x4 m

Field Value

Matrix4x4