Struct GLMatrix4x4Struct
- Namespace
- SearchAThing.OpenGL.Core
- Assembly
- netcore-opengl-core.dll
Structure that contains a matrix4x4.
It will be used by the RenderVertexManager(Func<GLFigureBase, bool>, GLPipeline, GLVertexManager, GLPointLightStruct[], GLMatrix4x4Struct[])
and loaded into gpu pipeline through GLShaderStorageBlock<T>.
public struct GLMatrix4x4Struct
- Inherited Members
Fields
m
public Matrix4x4 m